class Stick {
/**
* creates a stick between two Point
* takes optional length and stiffness
* @param {Point} p1
* @param {Point} p2
* @param {number=} length
* @param {number=} stiffness
* @param {boolean=} hidden
*/
constructor(p1, p2, length, stiffness, hidden) {
this.startPoint = p1;
this.endPoint = p2;
this.stiffness = stiffness || 2;
this.color = '#f5476a';
this.hidden = hidden;
if (!length) {
this.length = this.startPoint.pos.dist(this.endPoint.pos);
} else {
this.length = length;
}
this.startPoint.sticks.push(this);
this.endPoint.sticks.push(this);
}
/**
*
* @param {number=} stepCoef
*/
update(stepCoef) {
// not gonna use vectors for performance optimization
// let dx = this.endPoint.pos.x - this.startPoint.pos.x;
// let dy = this.endPoint.pos.y - this.startPoint.pos.y;
// let dist = Math.sqrt(dx * dx + dy * dy);
// let diff = this.length - dist;
// let percent = diff / dist / 2;
// let offsetx = (dx * percent);
// let offsety = (dy * percent);
// if (!this.startPoint.pinned) {
// this.startPoint.pos.x -= offsetx;
// this.startPoint.pos.y -= offsety;
// }
// if (!this.endPoint.pinned) {
// this.endPoint.pos.x += offsetx;
// this.endPoint.pos.y += offsety;
// }
// ----- algo two
// algo three
let dx = this.endPoint.pos.x - this.startPoint.pos.x;
let dy = this.endPoint.pos.y - this.startPoint.pos.y;
let dist = Math.sqrt(dx * dx + dy * dy);
let diff = (this.length - dist) / dist * this.stiffness;
let offsetx = dx * diff * 0.5;
let offsety = dy * diff * 0.5;
// calculate mass
let m1 = this.startPoint.mass + this.endPoint.mass;
let m2 = this.startPoint.mass / m1;
m1 = this.endPoint.mass / m1;
if (!this.startPoint.pinned) {
this.startPoint.pos.x -= offsetx * m1;
this.startPoint.pos.y -= offsety * m1;
}
if (!this.endPoint.pinned) {
this.endPoint.pos.x += offsetx * m2;
this.endPoint.pos.y += offsety * m2;
}
// calculate mass
// var m1 = this.startPoint.mass + this.endPoint.mass;
// var m2 = this.startPoint.mass / m1;
// m1 = this.endPoint.mass / m1;
// var normal = Vector.sub(this.startPoint.pos, this.endPoint.pos);
// var m = normal.magSq();
// let diff = ((this.length * this.length) - m);
// normal.mult((diff / m) * this.stiffness * stepCoef);
// if (!this.startPoint.pinned) {
// this.startPoint.pos.add(normal);
// }
// if (!this.endPoint.pinned) {
// this.endPoint.pos.sub(normal);
// }
}
/**
* @param {string} color
* @returns {Stick}
*/
setColor(color) {
this.color = color;
return this;
}
/**
* @param {number} length
* @returns {Stick}
*/
setLength(length) {
this.length = length;
return this;
}
/**
* @param {number} value
* @returns {Stick}
*/
setStiffness(value) {
this.stiffness = value;
return this;
}
/**
* @param {boolean} value
* @returns {Stick}
*/
setHidden(value) {
this.hidden = value;
return this;
}
/**
*
* @param {CanvasRenderingContext2D} ctx
*/
render(ctx) {
if (this.hidden) return;
ctx.beginPath();
ctx.strokeStyle = this.color;
ctx.moveTo(this.startPoint.pos.x, this.startPoint.pos.y);
ctx.lineTo(this.endPoint.pos.x, this.endPoint.pos.y);
ctx.stroke();
ctx.closePath();
}
}
export default Stick;
Source